// Loads all files needed (map files?), modify all loaded objects as needed

#include "App.h"
#include <stdio.h>
#include <windows.h>

bool App::OnInit()
{
	/* Get the console input handle */
	HANDLE hstdin = GetStdHandle( STD_INPUT_HANDLE );

	// FIX: Both lines below (check includes etc.)

	/* Preserve the original console mode */
	GetConsoleMode( hstdin, &mode );

	/* Set to no line-buffering, no echo, no special-key-processing */
	SetConsoleMode( hstdin, 0 );

	// Change later to see if things don't set/load properly
	return true;
}